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There were 14 results tagged with turn based

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Haste, slow, and refactoring

  • 5 comments
  • 1,485 blog views
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Creature AI

  • 1 comment
  • 669 blog views
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Unity Combat Text, Hits, Misses, Crits, Lasers, and Cannons

  • 3 comments
  • 1,032 blog views
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  • 19 July 2015 - 02:18 PM
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Combat Text, Health Bars, and Ship Death

  • 12 comments
  • 1,090 blog views
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  • 12 July 2015 - 11:07 AM
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Floating Combat Text and Hardwood Floors

  • 2 comments
  • 993 blog views
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  • 05 July 2015 - 01:14 PM
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More ANL refactoring

  • 4 comments
  • 668 blog views
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Connecting more wires and parts

  • 0 comments
  • 626 blog views
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Combat mode camera

  • 2 comments
  • 691 blog views
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Siege Weaponry, Redoing the UI Backend

  • 2 comments
  • 742 blog views
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Procedural Mountains and Slacking Off

  • 6 comments
  • 2,050 blog views
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Portrait frames again, plus some other stuff.

  • 4 comments
  • 1,166 blog views
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Another Goblinson Crusoe video

  • 4 comments
  • 1,513 blog views
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Cleaning up the controls and stuff

  • 3 comments
  • 1,020 blog views
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Grinding away at the interface

  • 1 comment
  • 940 blog views
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