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There were 122 results tagged with ui

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The Beginning

  • 2 comments
  • 220 blog views
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stats.UpdateUI, Pixel Imperfect, UI Stuff, Gore

  • 5 comments
  • 695 blog views
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Nearly There

  • 7 comments
  • 528 blog views
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Fowl Flying - Week 11

  • 3 comments
  • 491 blog views
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Fowl Flying - Week 4

  • 0 comments
  • 69 blog views
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Overland Map Refactor - Fleet Movement

  • 1 comment
  • 975 blog views
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  • 28 September 2015 - 04:33 PM
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Messing around with Message Boxes

  • 2 comments
  • 1,078 blog views
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  • 20 September 2015 - 05:42 PM
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Maybe I should just quit already...

  • 2 comments
  • 362 blog views
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Oww...Cleaning the code.

  • 0 comments
  • 560 blog views
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  • 02 July 2015 - 04:07 PM
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Skills

  • 0 comments
  • 566 blog views
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  • 18 June 2015 - 01:21 PM
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Character's carac, and some gameplay progression.

  • 0 comments
  • 621 blog views
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  • 07 June 2015 - 09:03 AM
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Recruiting a Concept Artist for Zero Down: Part 1

  • 0 comments
  • 928 blog views
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Game Development Career Guide (PDF)

  • 1 comment
  • 1,163 blog views
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Drag and drop

  • 4 comments
  • 971 blog views
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  • 04 May 2015 - 04:13 PM
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Fluid simulation and swimming

  • 2 comments
  • 1,017 blog views
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Roguelike - Equipment System

  • 0 comments
  • 768 blog views
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WIP: Week 2 -- Meshing, Shapes, and Worlds!

  • 0 comments
  • 617 blog views
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CARDBOARD ROBOTS OF DOOM!

  • 0 comments
  • 547 blog views
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  • 28 November 2014 - 07:58 PM
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Ahh! What a fine day, for SCIENCE!

  • 1 comment
  • 548 blog views
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  • 27 November 2014 - 12:10 PM
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The long, long way : On quality vs quick rushes (and Kickstarters)

  • 0 comments
  • 967 blog views
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Level Editor: Input Refactoring & Awesomium Integration

  • 0 comments
  • 637 blog views
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Leverman Introduction

  • 2 comments
  • 820 blog views
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A Wicked what now?

  • 2 comments
  • 521 blog views
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  • 22 August 2014 - 09:05 AM
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Return to work!

  • 5 comments
  • 896 blog views
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Direct2D Glass Buttons and reinventing the wheel

  • 4 comments
  • 1,747 blog views
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