Search Results
There were 4 results tagged with Anti aliasing
D3D9
Disable sprite and font antialiasingin DirectX and XNAStarted by igorlira, 03 Jul 2012 |
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SlimDX
AA and SlimDXin DirectX and XNAStarted by riuthamus, 28 Jun 2012 |
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What do people think of Texture Anti-Aliasing (glAArg)?in OpenGLStarted by shurcool, 10 Apr 2012 |
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DX11
Texture becomes pixelated when upsampling to full-screen...in DirectX and XNAStarted by Cachinnus, 28 Jan 2012 |
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