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in Your Announcements
Started by Nikko_Bertoa, 18 Apr 2013
d3d, d3d11, dx, dx11, directx and 11 more...
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DX11
in DirectX and XNA
Started by NotTakenSN, 06 Feb 2013
DX11, render target and 1 more...
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in GDNet Lounge
Started by mrheisenberg, 21 Jan 2013
compute shader, directcompute and 2 more...
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in DirectX and XNA
Started by DgekGD, 03 Dec 2012
unorderesaccess, view and 9 more...
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in Your Announcements
Started by Nikko_Bertoa, 20 Nov 2012
D3D11, DX11, Compute Shader and 1 more...
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in Graphics Programming and Theory
Started by gboxentertainment, 29 Sep 2012
octree, gpgpu, compute shader and 2 more...
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DX11
in Graphics Programming and Theory
Started by mrheisenberg, 06 Oct 2012
DX11, irradiance volumes and 4 more...
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D3D11
in DirectX and XNA
Started by Hornsj3, 03 Apr 2012
D3D11, Compute
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D3D11
in DirectX and XNA
Started by Hyunkel, 05 Feb 2012
D3D11, compute, shader and 2 more...
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in Graphics Programming and Theory
Started by NiteLordz, 13 Mar 2012
Deferred Lighting, Compute Shader and 1 more...
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D3D11
in DirectX and XNA
Started by CryZe, 29 Feb 2012
D3D11, CS, Compute Shader, HLSL and 2 more...
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in DirectX and XNA
Started by NiteLordz, 20 Feb 2012
Compute Shader, SRV, CS
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in DirectX and XNA
Started by NiteLordz, 10 Feb 2012
DX11, CS, Compute Shader
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