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in Your Announcements
Started by codrer, 15 May 2013
rts, god game, ogre3d, strategy and 4 more...
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in Your Announcements
Started by Battle For Elysium, 12 May 2013
ios, ipad, iphone, android and 4 more...
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in Your Announcements
Started by Arowx, 14 Apr 2013
Unity, Zombie, RTS, Webplayer
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in Your Announcements
Started by pasman, 11 Mar 2013
strategy, rts, mobile, gelluloid
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in Your Announcements
Started by rhosnopy, 10 Apr 2013
rts, game, html5, web-based and 5 more...
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in GDNet Lounge
Started by WeNeedFocus, 21 Feb 2013
game, sandbox, fps, type, hack and 3 more...
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in Game Design
Started by Dan Violet Sagmiller, 27 Dec 2012
RTS, Game Design
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in Game Design
Started by Blaze2020, 05 Feb 2013
Battle Gods, RTS, Concept and 1 more...
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in Game Programming
Started by NxLeaf, 31 Jan 2013
RTS, C++, Navigation
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in Game Design
Started by Dan Violet Sagmiller, 06 Jan 2013
RTS, Tactics
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in Game Design
Started by Dan Violet Sagmiller, 03 Jan 2013
RTS, Strategy
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in Game Design
Started by Dan Violet Sagmiller, 06 Jan 2013
MMO, RTS
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in Your Announcements
Started by xcilomstudio, 28 Dec 2012
rts, games, video game and 3 more...
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in Your Announcements
Started by Erlend Sogge Heggen, 29 Nov 2012
AI, GOAP, RTS, blobs and 7 more...
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in Game Design
Started by Moonlith, 30 Nov 2012
RTS
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in Game Design
Started by yanalex981, 23 Nov 2012
survey, planning, project, rts and 1 more...
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in Your Announcements
Started by Thormidable, 21 Nov 2012
RTS, Game Modes, Indie, 3D and 1 more...
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in Writing for Games
Started by tcaudilllg, 22 Jul 2012
NRA, 3D shooter, RTS and 1 more...
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in Visual Arts
Started by Xanco, 20 Oct 2012
rts, artist, 2d, xanco
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in For Beginners
Started by IrkenInvader, 13 Oct 2012
RTS Multiplayer
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in Game Design
Started by polyfrag, 29 Aug 2012
mmo, rts, linux
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OpenGL
in Graphics Programming and Theory
Started by hentailoli, 29 Aug 2012
OpenGL, RTS, C++, Terrain Editor and 11 more...
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in Game Programming
Started by Nairou, 23 Aug 2012
game state, RTS
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in Game Design
Started by Kaio322, 15 Aug 2012
homeworld 3relic, gamedevelopment and 3 more...
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in Multiplayer and Network Programming
Started by SillyCow, 03 Aug 2012
lockstep, rts, multiplayer
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