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D3D10
in DirectX and XNA
Started by bearsomg, 29 May 2013
D3D10, ssao, direct3d10, uv and 3 more...
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D3D11
in DirectX and XNA
Started by Migi0027, 25 Apr 2013
D3D11, c++, directx, 11, ssao and 1 more...
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HLSL
in DirectX and XNA
Started by zonozz, 07 Apr 2013
HLSL, RenderMonkey and 2 more...
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HLSL
in DirectX and XNA
Started by zonozz, 04 Apr 2013
HLSL, SM3.0, Semantic, ssao and 3 more...
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in DirectX and XNA
Started by Migi0027, 28 Mar 2013
c++, directx, 11, hlsl, ssao and 5 more...
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HLSL
in Graphics Programming and Theory
Started by WFP, 27 Mar 2013
HLSL, SSAO, Direct3D11, DirectX
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XNA
in DirectX and XNA
Started by gchewood, 27 Mar 2013
XNA, hlsl, xna, direct x and 7 more...
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D3D11
in DirectX and XNA
Started by Migi0027, 15 Mar 2013
D3D11, c++, directx, 11, d3d and 3 more...
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D3D11
in Graphics Programming and Theory
Started by T_Ice, 16 Feb 2013
D3D11, LIDR, AO, SSAO
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in DirectX and XNA
Started by Migi0027, 21 Jan 2013
c++, directx-11, hlsl and 3 more...
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in Graphics Programming and Theory
Started by bantherewind, 07 Nov 2012
deferred, ssao, light and 7 more...
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in DirectX and XNA
Started by bearsomg, 27 Sep 2012
ssao, direct3d, screen, space and 2 more...
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in Graphics Programming and Theory
Started by PixelSmasher, 08 Jun 2012
SSAO, computer graphics and 1 more...
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