
in Game Programming
Started by Cappah, 28 Apr 2016
camera, angle, math





in For Beginners
Started by Thomas Wiborg, 26 Apr 2016
Math, 2d





in General Programming
Started by Ovicior, 23 Apr 2016
data, science, courses, online and 2 more...





C#
in Game Programming
Started by SpikeViper, 28 Mar 2016
C#, Unity, Distance, Math, Chunks and 1 more...





in Graphics Programming and Theory
Started by fire67, 07 Apr 2016
procedural, rendering, opengl and 7 more...





in Math and Physics
Started by d0nuts, 02 Apr 2016
math, bspline, interpolation and 3 more...





in Math and Physics
Started by RickF, 23 Mar 2016
Graphics, Math, linear algebra





in Math and Physics
Started by RBXOmar, 06 Mar 2016
GameDev, Taggers, Math





in For Beginners
Started by Basket, 13 Mar 2016
matrices, matrix, math





in Math and Physics
Started by Sirisian, 17 Jan 2016
math, quadratic bezier, spline





in General Programming
Started by LHLaurini, 12 Jan 2016
curves, math





in Math and Physics
Started by kzaurckichz, 11 Jan 2016
irregular, tetrahedron, vertices and 7 more...





in Math and Physics
Started by .chicken, 03 Jan 2016
trigonometry, vector, math and 1 more...





in Graphics Programming and Theory
Started by guoxx, 21 Dec 2015
Math, depthbuffer





in Math and Physics
Started by Flopper123, 20 Dec 2015
Orbit, Math, space, gravity and 3 more...





in Math and Physics
Started by dgi, 07 Dec 2015
math, ray tracing





in For Beginners
Started by Destroyer of worlds2290, 28 Nov 2015
Math, Sos, C++, Multiplayer





in OpenGL and Vulkan
Started by renderkid, 28 Nov 2015
OpenGL, D3DMath, Math, GLSL





in Math and Physics
Started by zerophase, 06 Nov 2015
physics, 4x4 matrix, 3D, math and 1 more...





in Graphics Programming and Theory
Started by Imperat, 05 Nov 2015
water, math, physic, directx





in For Beginners
Started by Thomas Wiborg, 27 Oct 2015
C#, Monogame, Math





in Math and Physics
Started by SpikeViper, 09 Aug 2015
C#, Sphere, Cubes, Math, Pi and 1 more...





in Game Programming
Started by Kjelkor, 06 Aug 2015
trigonometry, math, bounce



