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Here is the new look of Candy who will appear in Candy's Spatial Adventures again.
I'm presently working with new objectives:
Creating aleatory terrains with perlin noise.
My current language are
Blitz3D, made by Mark Sibly....
Future terrain system for the game world
Gallery | Journal | Website | Dev Blog
Solid.fx HLSL shader test. Unfinished vehicle created in Blender.
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