Is it possible.....
Is it possible to make a portal engine Hardware Accelerated in DX7, using DrawIndexedPrimitive(), do you need to do your own clipping, or translation(I hoping I dont), thanks for the help!
Yes, it is possible, just as it is possible with OpenGL or Glide.
With DX7 Microsoft added the ability to add clippers to the geometry pipeline so you don''t have to do software clipping.
The translation is just another transformation matrix.
With DX7 Microsoft added the ability to add clippers to the geometry pipeline so you don''t have to do software clipping.
The translation is just another transformation matrix.
Well, do any of you know of any portal Tutorials that deal with Hardware Acceleration, or Direct3D. Does anyone have any tips. I understand how to do it if I were writing a software engine, but Im not. Could someone breifly explain to me the steps to do it in using Hardware+Z-Buffer. Thanks in Advance!
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