My first RTS game
Posted 17 December 2003 - 03:23 PM
Posted 17 December 2003 - 03:51 PM
Though I would really like to see the source code.
Because I been working on a 2d RTS and had nowhere
near the tallent to complete it. ...
Members - Reputation: 205
Posted 17 December 2003 - 04:17 PM
Maybe, I''ll publish an article on making this game
Please say that you did this somewhere in that year .... I am very impressed with your game. I am just starting in the realm of game programming, and would some day like to be able to accomplish something like this.
Members - Reputation: 439
Posted 22 February 2004 - 01:34 PM
I''m sure that if you still had the initiative and interest in this game (sounds like you''ve lost it over these years, which is Ok, considering I get bored in weeks...), you could quite easily (well, you know, compared to the rest of us) find a publisher who could help you out with resources and stuff, and then sell it for a good profit. This game, when finishe and at its best, is quite comparable to AOE/Warcraft in gameplay. It''s got the potential, anyway.
Members - Reputation: 246
Posted 22 February 2004 - 09:15 PM
So, for some update about things going on:
I haven''t stoped with this game. It''s shaping fine but slowly. I''m very sorry, but I had to exclude the multiplayer because of some technical reasons. I don''t have too much experience with multiplayer games, and it would take a lot of time. Maybe later in the version 2.0
But I''m making a random game feature instead, so that is what I''m doing right now. When it''s done, I''ll release it ASAP.
I''ve been doing it for almost 2 years and this is too much for a hobby-project
Members - Reputation: 149
Members - Reputation: 122
Posted 05 May 2004 - 09:19 PM
It all looks very good. All i can say is that the FOV is a bit too wide for comfort for an RTS game. The first RTS games in 2-d were isometric and even the recent 3-d games are either isometric or have a very small field of view (but zoomed out). To make it look more pleasing to the eye of an RTS gamer, u might want to reduce the Field of View.
Otherwise it looks good.