I''m trying to model a spinning earth, and was wondering if anyone can point me to some information on texture mapping spheres with rectangular bitmaps?
Texture mapping spheres
Started by c_leigh, Apr 04 2000 05:05 PM
2 replies to this topic
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#2 Members - Reputation: 122
Posted 04 April 2000 - 08:56 PM
There is a working sample of spinning Earth, being a part of DirectX 7.0a SDK available from Micro$oft pages to download. Featuring some lighting and even a sort of bump-mapping. SDK weighs a wacky 130MB, but is a DEFINITE MUST HAVE for all interested in a world of DirectX.
RedRicK
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RedRicK
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For I have come to serve you
and to support you...
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#3 Members - Reputation: 122
Posted 05 April 2000 - 06:35 AM
DX7 SDK is also available in separate smaller downloads, but you simply won''t have the examples, therefore no spinning earth. Examples are the major part of this 0.13 GB file.
This is only an information message as it is useless.
Eric Laberge
This is only an information message as it is useless.
Eric Laberge






