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Texture mapping spheres


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#1 c_leigh   Members   -  Reputation: 122

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Posted 04 April 2000 - 05:05 PM

I''m trying to model a spinning earth, and was wondering if anyone can point me to some information on texture mapping spheres with rectangular bitmaps?

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#2 RedRicK   Members   -  Reputation: 122

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Posted 04 April 2000 - 08:56 PM

There is a working sample of spinning Earth, being a part of DirectX 7.0a SDK available from Micro$oft pages to download. Featuring some lighting and even a sort of bump-mapping. SDK weighs a wacky 130MB, but is a DEFINITE MUST HAVE for all interested in a world of DirectX.

RedRicK

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#3 Demon Lord   Members   -  Reputation: 122

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Posted 05 April 2000 - 06:35 AM

DX7 SDK is also available in separate smaller downloads, but you simply won''t have the examples, therefore no spinning earth. Examples are the major part of this 0.13 GB file.

This is only an information message as it is useless.

Eric Laberge




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