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Best Software for Making Levels


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#1 potsy   Members   -  Reputation: 122

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Posted 05 April 2000 - 09:15 PM

Based off of Nehe''s 10th tutorial (the one creating a small Wolfenstein-ish level you could walk it), I have made a little engine that can do basic things. However, typing the coordinates for the level into a text file is tedious. I have toyed with the Quake level editor Worldcraft, and its pretty easy to convert the .map file into a .txt file. But, I was wondering if there is a software out there that can generate X,Y,Z coordinates for everything that has been drawn to a simple text file. Thanks

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 06 April 2000 - 10:20 AM

you should really write your own.



#3 Promag   Members   -  Reputation: 132

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Posted 11 April 2000 - 09:19 AM

You have a lots of ways to do it:
create your own data file;
make a load function to load 3ds,obj...(there''s somes out there;
or you can convert files 3ds... in cpp opengl and then create a dll with that data and then your app should load any object.

There''s more and more.

I hope this help you. Bye

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#4 Charlie McSow   Members   -  Reputation: 122

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Posted 11 April 2000 - 09:29 AM

I think you should write your own.
We are also writing a level editor for the Paradigm-Engine.
It''s better ''cause you can implement the functions you need, but on the other side you''ll need much more time.



Charlie McSow /Paradigm Game Design
www.rarebyte.de.st

#5 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 13 April 2000 - 01:25 PM

programs that require even more development time?

that is the paradigm.




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