Members - Reputation: 122
Posted 06 April 2000 - 05:06 AM
Posted 06 April 2000 - 07:25 AM
Members - Reputation: 114
Posted 10 April 2000 - 12:11 AM
Contacting all these places... trying to settle a deal and having to sign an NDA just to protect your material... what a mission!!
Surely there must be a publishing company which is out to help game developers, not screw them?
Members - Reputation: 122
Posted 12 April 2000 - 06:32 AM
Staff - Reputation: 2337
Posted 12 April 2000 - 06:44 AM
I submitted my games to him a while back, when he was asking people to submit small-format puzzle games. I eventually got a reply saying that while he was looking for small format games, mine weren''t quite right. Never quite figured out what he wanted.
The only place I''ve seen LaMothe''s stuff is in Expert Software''s game packs. Given that I published my stuff through Expert directly, I never much understood why I would need LaMothe as a middleman.
Posted 15 April 2000 - 11:21 PM
And that is not usefulll, whe have the gamedev.net and other sites for troubleshooting etc.
Why submit a game to him, he will get more of the profits.
And the developer earns a little.
It''s a very strange company Extreme Games. It isn''t a publishing company, that is sure. Why do they work with other publishers then.
A publisher works with distributors, the distributor sells the game to the retailers. Some publishers are also working as a distributor in some countries.
So in this chain it''s very strange to have Andre Lamothe between.
Members - Reputation: 162
Posted 16 April 2000 - 01:33 AM
Why would some need an agent? If you''ve already got a publisher, how would an agent fit in? If you don''t, maybe having him as an agent-type-person-thing would be of value in that he''d have a much wider range of publisher contracts than most programmers would have developped.
my 2 cents worth
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Posted 16 April 2000 - 11:36 PM
Only for the big multi million dollar game projects, an agent can be helpfull for searching on the whole market for a usefull publisher who will fund your project. You can try of course first self to find a publisher for your big to fund game concept. When you don''t have luck ask a well known agent you can trust for help. Only for the very big games, where you need a whole team to be financed an agent can be usefull.
The agent must have contracts over the whole world.
In the case of Andre Lamothe it''s all very strange.
The conclusion is to be very carefull always when you work with a company for publishing. Work only with well known companies who have a very good name to the public.
Always analyse your contract in detail before you sign. Make a list with all your questions and ask everything you
need to know.