Jump to content

  • Log In with Google      Sign In   
  • Create Account

GL_LIGHT_MODEL_COLOR_CONTROL


Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
1 reply to this topic

#1   Members   

122
Like
Likes
Like

Posted 02 October 2002 - 11:50 AM

I want to call the function glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPERATE_SPECULAR_COLOR); because of my Specular material on my textures. GL_LIGHT_MODEL_COLOR_CONTROL and GL_SEPERATE_SPECULAR_COLOR are only available in OpenGL v1.2. When I go to http://www.opengl.org to download v1.2 - you only can download opengl95.exe which is OpenGL v1.1. Where do you get get OpenGL v1.2 ???

#2   Members   

1047
Like
Likes
Like

Posted 02 October 2002 - 08:02 PM

search for one of the other posts about how to get gl1.2,gl1.3,gl1.4 or so working..

hint: find a new glext.h and find out how to use it (in your care its damn simple:D)

"take a look around" - limp bizkit
www.google.com




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.