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GL_LIGHT_MODEL_COLOR_CONTROL


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#1 BloodSweatAndCode   Members   -  Reputation: 122

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Posted 02 October 2002 - 11:50 AM

I want to call the function glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPERATE_SPECULAR_COLOR); because of my Specular material on my textures. GL_LIGHT_MODEL_COLOR_CONTROL and GL_SEPERATE_SPECULAR_COLOR are only available in OpenGL v1.2. When I go to http://www.opengl.org to download v1.2 - you only can download opengl95.exe which is OpenGL v1.1. Where do you get get OpenGL v1.2 ???

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#2 davepermen   Members   -  Reputation: 1007

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Posted 02 October 2002 - 08:02 PM

search for one of the other posts about how to get gl1.2,gl1.3,gl1.4 or so working..

hint: find a new glext.h and find out how to use it (in your care its damn simple:D)

"take a look around" - limp bizkit
www.google.com




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