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Posted 14 April 2000 - 04:03 AM
Hi! Has anyone used conv3ds.exe for creating .x files? If I create files using the -m option is there any possibility to get texture coordinates with? By default if you use the -m option texture coordinates will be set to 0,0. Right? So how can I preserve the texture coordinates? I have to use the -m option or otherwise .x files don''t work. Thanks Floru
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Posted 17 April 2000 - 07:19 PM
There is no way currently for conv3ds.exe to export texture coordinates. It must be some programming error. Your solution is to write a program that makes texture coordinates or you can go download the 3d studio max x-file exporter plug-in. It was on flipcode.com recently and I did not bookmark it.