Tools for game development.
Hey guys, need tips about Tolls and API to use on an game.
It should be very portable and free if possible.
Actually I was planing on using:
-Blender for modelling.
-glfw for input/window.
-OpenGL, of course.
Any ideas on programs to make textures and sound editing?
if (ansi c++ && windows.h)
whooraay!!
else
ok, lets do those cheats.
For sound playback you could look into OpenAL. If you''re learning OpenGL you should find it familiar. TGA textures can be loaded with GLFW, so that''s covered.
You could create textures using the Gnu Image Manipulation Tool (GIMP) which has some Photoshop-like features.
I''m at a loss about sound editing though - if all else fails you can use Windows Sound Recorder!
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
You could create textures using the Gnu Image Manipulation Tool (GIMP) which has some Photoshop-like features.
I''m at a loss about sound editing though - if all else fails you can use Windows Sound Recorder!
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
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