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OPENGL Window Tut.


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#1 Seth   Members   -  Reputation: 122

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Posted 17 April 2000 - 01:51 PM

I''m trying to get the OpenGL window to open in Windows using c++...The project builds successfully, and without errors, but when run I''m getting the "unable to open window" error regardless of choosing fullscreen or windowed. Maybe a problem with RegisterWindowClass? Any help would be appreciated. I''m using a voodoo Banshee with the newest drivers out there. -Seth

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#2 Claus Hansen Ries   Members   -  Reputation: 122

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Posted 17 April 2000 - 08:35 PM

if you run different color depths in your application/desktop, try set the desktop depth to the same as your application uses ( 16bit ) and see if it now works...



Edited by - Claus Hansen Ries on 4/18/00 2:36:51 AM

#3 Seth   Members   -  Reputation: 122

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Posted 18 April 2000 - 05:00 AM

Yeah, that''s where it''s set now...Anyone else?

#4 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 18 April 2000 - 09:51 AM

always helps to either include your source code, or if it''s a tutorial here tell us which one it is.

also include information about your system, especially your video card and what compiler you''re using.




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