I''m having a hard time finding on the net some good C++ sample how to work with Hexes. I''m working on a WW2 operational wargame and I would like to implement hexes.
Here is basically what I want:
1) I will have a big bmp file with all the hex tile terrain
2) I want to have a map editor where based on map size I
select a tile I want to basically make my own map hex
3) My game will then load a scenario file + map file to
play a historical battle scenario.
So what I''m looking for is a simple example how to work with hexes + graphics like transparent bitmaps etc...
I hope this is the right forum for me to ask this question, if not please direct me to the right one.
Thanks all for your help I really appreciate it...