Fonts and face culling

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-1 comments, last by Demosthenes 21 years, 4 months ago
Hi. I''m using a code to display 3d fonts, adapted from NeHe''s tutorial, but I have a problem: everytime I use it the planets in my space game who have clouds "freak out", i.e., they start displaying concentric circles in their textures. These clouds are made using GL_BLEND. Earlier, I had a problem with this clouds: they displayed what appeared like black triangles in the borders of the planets, which were the back faces of those clouds. When I enabled GL_CULL_FACE, the problem was solved. Anyway, I discovered that if I don''t enable GL_CULL_FACE, I don''t have the "concentric circles" problem, but the black triangles remain... Has anyone else ran into this?

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