MFC Dynamic Control Creation From A Plugin
hi, im programming an editor and i have made a nice plugin interface using the recent filpcode tutorial ..
now, i want my plugins to be able to create controls in the main window, so im passing a CWnd structure to the plugin, Editboxes and stuff all work great, but how do i map Buttons to functions in the DLL.
I have seen 3DSMax plugins which actualy have forms created and already mapped etc, is there a way that i can "dock" a CFormView class from a Plugin inside my Editor?
ANY HELP ????
thanx
[edited by - silvermace on December 12, 2002 6:06:40 PM]
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