One small step for the game industry, one giant leap for me!

Started by
18 comments, last by Fredric 23 years, 11 months ago
I just felt like announcing that I have completely completed my Win32 studies. This is no big deal for any of, but it is for me. 4 months ago, I picked up my first C++, I have no learned C++ to a high degree and finished off learning Win32. Now, I''d like to announce, I''m moving on to DirectX! I''m soooo happy! I can FINALLY start bustin'' out some games!!!! GO LEAFS GO!
3D Math- The type of mathematics that'll put hair on your chest!
Advertisement
Good for your you

/. Muzzafarath

Edited by - Muzzafarath on 4/30/00 2:57:15 PM
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
Woo hoo, make some good ones Fredric!



"... you act as if stupidity were a virtue."
-- Flight of the Phoenix
"If you build it, it will crash."
Keep it up!!!

-Miraj
-Miraj
Exactly...how far would one need to go into Win32 to be considered to have finished it off? I''m rather impatient to get to DirectX..but I''ve just recently started Win32 (and, of course, have nothing to learn from but MSDN Lib.).

BTW, I''m happy for you.

P h a n t a s m
"Through dreams I control mankind."
--Legend
Phantasm
When I said I considered myself done with Win32 before going to DirectX, I basically used Andre LaMothe''s books as a guide. For example, if he said you would have to learn integers before moving on to functions, I''d do exactly that and no more. In this case, he considers the following to be in your head before going into DurectX:
1. Get to know the naming convention
2. Learn the different functions of a Windows skeleton.
3. Become comfortable with using the windows procedure.
4. Menus
5. Basic Input from the keyboard and mouse
6. Painting (hdc, WM_PAINT, GetDC/ReleaseDC, BeginPaint/EndPaint, pens, brushes)
7. Printing text
8. Lines, Points, Squares and Circles
9. Timers
10. Basics Sound
11. Dialog Boxes (dialog boxes, buttons, controls)

That''s about it! If you''re comfortable with making a windows application using all of the above to make a pretty cool program without using the book as a reference, then I think that''s the time you''ll be able to go on to DirectX. At least, that''s how I did it!

GO LEAFS GO!
3D Math- The type of mathematics that'll put hair on your chest!
Hehe, I don''t even remember any GDI painting, dialog boxes, etc, so if I need to use it I just look it up

Martin
______________Martin EstevaolpSoftware
yay fredric! make some good games. i''m gonna compete with you!!!

- pouya
Good luck!

"Remember, I'm the monkey, and you're the cheese grater. So no messing around."
-Grand Theft Auto, London

"It's not whether I win or lose, as long as I piss you off"
-Morrigan, Super Puzzle Fighter II Turbo
D:
nice quotes i''m gonna same ''em somewhere

- pouya

This topic is closed to new replies.

Advertisement