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PokeMon: Bad game but good game concept?


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#1 Abort Fail Retry   Members   -  Reputation: 122

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Posted 04 May 2000 - 07:24 PM

Has anyone here played Pokemon? I''ve almost played the game all the way through and can say that it was not worth the time I''ve invested in it. The game had a couple of major problems; - No boss or enemy!!! (o.k there was team rocket But we don''t even get rid of them) - element system was useful early on, but towards the end of the game lost all value. (eg. grass, fire pokemon) - out of all 152 pokemon only 10 where realy worth using battle, expesically against human apponents. - Sleep status attacks far to dangerous - the fastest pokemon could only attack as often as the slowest, and because the slower pokemon were But I thought as a concept, the game had promise. Imagine the game set in a mixed medieval/Sci-fi setting, where animals are still the main form of transport but there are computers and robots. Combat is handled in a modified FF7 combat system. The story could be the normal RPG fair eg. evil wizard is rounding up the 13 golden dragons to steal the powers and obtain godhood. As a member of<> you must protect the dragons by using your bonded animals to defend the dragons agianst the wizard. Instead of simply standing still and attacking when the time-bar fills the players can also move around a 3d arena. PP points are replaced with a stamina bar with all moves(attacks/movement) having a "stamina cost" to preform. when the time bar is full the players animals stamina bar will slowly refill. This way faster animals can attack move often and also adds that tactical issue of trying to tire out your enemy by moving around and dodging attacks having the waste the stamina points. Players would have to chose to specialise in a certain element, giving animals of this element bonuses when used by the player and give penalties to animals of the opposing element, eg. if fire element specialist all fire element animals you use get +5 stength whereas water and ice animals get -5 strength. Also certain elements have diffent styles of play such as the different element in the magic the gathering card game(fire = strength, water = control/manipulation, earth = defence). Please tell me what you think of the concepts. Anything you would do different? or add?

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#2 Niphty   Members   -  Reputation: 122

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Posted 05 May 2000 - 02:13 AM

It''s an interesting idea, at least! I think that you could actually use it and make it turn out well. Have the arenas actually set outside though, like the mouth to a cave, and the dragon''s in the cave. The master of the animal need not be there, since they could bond to the animal remotely.. that way you never get killed while the guy collects up the dragons that you fail to protect.. I like the idea of making speed be a factor, but you need to add in endurance. The slowest creatures can usually go for longer, believe it or not. Look at the heavyweights in boxing, if they fought a lightweight, they would most likely be outrun, but they could last for a long time simply because the lightweight couldn''t hurt them as much. It''s all dependant on things, i think that''s why most games force you to balance between endurance, health, strength, and so on. It''d be interesting to see what you could make with this though

J

#3 Chrono999   Members   -  Reputation: 122

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Posted 05 May 2000 - 10:22 AM

There is one saving feature of pokemon. It''s Multiplayer capabilities, increasing your own guys to beat your friends is addicting, (or it would be, but I don''t actually own the game just the rom.) If Nintendo make a massively online game of Pokemon then that would be one amazing game.

#4 Abort Fail Retry   Members   -  Reputation: 122

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Posted 07 May 2000 - 12:39 AM

Niphty good point about endurance, had forgotten about that. Also agree with Chrono999 that the multiplayer element of Pokemon was also very important. Writting the game for PC would allow for the game to be greatly multiplayer. But at the moment the idea is just a pipe dream. I havn''t the programming skills to write the game. I thought that if I ever did write the game I would write it for the playstation 2 for the simple reason that I thought sony would probably be more interested in buying the idea because after seening what Pokemon had done for Nintendo, Sony would jump at the Idea. Also Sonys memory cards would make it easy to take your game to another friends house to play.




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