Stereo Buffer?
Does anyone know how to use this? I know that some games support this and I was just wondering what do you need to get them to work (such as vr glasses)? And how do you code it? I know that you have to put glDrawBuffer(GL_LEFT_FRONT); but it doesn''t work. GL_Left_Front is undefined it says.
It''s just a little odity I''d like to add :p
Justin Eslinger
http://members.xoom.com/Blackscar
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