Rotation Matrix

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0 comments, last by evil_ash 21 years, 2 months ago
What do you think is the best way to construct an orthoginal roation matrix from 3 rotation radins(each radian for either x y or z axis rotation).
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www.magic-software.com/Documentation/RotationIssues.pdf

Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
Graham Rhodes Moderator, Math & Physics forum @ gamedev.net

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