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Q3Arena AI


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#1 nes8bit   Members   -  Reputation: 275

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Posted 18 May 2000 - 09:50 AM

How does quake3''s AI work? No no, not UT. How do the bots know where to go?

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#2 Run_The_Shadows   GDNet+   -  Reputation: 634

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Posted 19 May 2000 - 06:01 AM

umm, i really haven''t thought about it, but if they did it anything like Quake 2, it would probly work off a waypoint/path-based system
I have noticed in some of the levels, the AI does the same thing over and over, and thats how i come to this conclusion.


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#3 JonatanHedborg   Members   -  Reputation: 122

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Posted 19 May 2000 - 08:46 AM

I think they use A* or something... i hope so anyways =)

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#4 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 19 May 2000 - 09:05 AM

The bots are looking on the floor..
That means they don''t use any keypoint-system, the game saves information of the surrounding area in every floor tile.. so the bot-ai reads this information and decide where to go or what to do...
And they''re walking the same way sometimes because the bot
''remembers'' where weapons where located and what''s the shortest way to them...

cu

#5 nes8bit   Members   -  Reputation: 275

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Posted 19 May 2000 - 09:42 AM

Please enlighten me with more information






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