How to Convince Friend, or Not

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11 comments, last by TrigonLoki 23 years, 11 months ago
Get a new designer. (or divide the design process up among everyone)

Besides, when working with a small team usually everyone participates in the design process. This basically leads to endless discussions about things that aren´t really important after all, but there is no other way to do it right.

If you neglect design you are going to end up with a bunch of stuff that doesn´t really fit.

And isn´t the design part the most fun of it all? (apart from holding the finished product in your hands)

PS: for a 30 hour game you won´t just need good design but also tons and tons of story.

PPS: Ask around what people want to play. Usually we make games we would enjoy to play? How does your designer feel about that?
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quote:Original post by TheGoop

Sounds like you need to get a new designer. Either that, or buy the book "Game Architecture and Design"


Another good choice is Game Design: Secrets Of The Sages (I read atleast 3 chapters a night and I''m still not done; but I''m not bored. Infact, I now call it my Bible).




Top quality games don''t kick ass as well as these.

http://danavision.homestead.com

Prepare to be blown away!
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Well, more fun! In his own words, "I get tired of playing all these games with the long, boring stories, like FFVII. Screw the story."

I told him that I''d do the Design Doc and we''d all go over it at the meeting after I finish it. I think this is the most fun part of all!

He''s really just an idea person, not really a true blue game developer.

In case there''s any ambiguity at all, we''re not professionals at all! We''re just teenagers. (I wouldn''t really want to play a game my friend designed ALL by himself. He can''t really follow through very well. Besides, I''d rather play on something I designed! )

So he''s really just an artist now, possibly a programmer if he gets up the will to learn C++.

BTW, visit our brand new website at
http://www.geocities.com/gnomishlord!

Bye all! I''ll probably buy one of the game design books if I get the moola.

Trigon

I like food.
I like food.

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