From 3DSM to OpenGL
How can I make scene with 3D Studio MAX and get the OpenGL
object (polygons) definition.
I mean OpenGL API calls for the object I designed in 3DSM.
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One Future, Two choices:
Oppose them or let
them destroy US!!
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I don''t know much about 3d programming but a while back i download a program that could convert between quite a few 3d formats. It has an option to save the models as OpenGL c++ code. I have no idea if this is what your looking for and i''ve never tried it with 3D Studio MAX models.
Here''s the link:
http://www.xdsoft.com/explorer/
Good Luck
+AA_970+
Here''s the link:
http://www.xdsoft.com/explorer/
Good Luck
+AA_970+
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