From 3DSM to OpenGL

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0 comments, last by lazypete 23 years, 10 months ago
How can I make scene with 3D Studio MAX and get the OpenGL object (polygons) definition. I mean OpenGL API calls for the object I designed in 3DSM. =-=-=-=-=-=-=-=-=-=-=-= One Future, Two choices: Oppose them or let them destroy US!! =-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=One Future, Two choices:Oppose them or letthem destroy US!!=-=-=-=-=-=-=-=-=-=-=-=
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I don''t know much about 3d programming but a while back i download a program that could convert between quite a few 3d formats. It has an option to save the models as OpenGL c++ code. I have no idea if this is what your looking for and i''ve never tried it with 3D Studio MAX models.

Here''s the link:
http://www.xdsoft.com/explorer/

Good Luck



+AA_970+

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