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Posted 28 May 2003 - 04:10 AM
Posted 28 May 2003 - 04:11 AM
Original post by Leffe
This game is supposed to replace reality. The nero networks will probably be good enough to automatically generate a story depending on your actions.
Say you start out on a blank piece of land with a seed. You plant the seed, wait 15 minutes and the world is fully populated with towns and trees. Depending on the quality of the genetic programming there will probably be a lot of problems in the world. Maybe you even got a family? Say that someone in your family would die. What would you do? I would go and seek the reason, perhaps it was just a runoff from a nearby slime mold farm, or maybe some dark power is plotting to take over the world by assassinating your family. The possibilities are limitless because of the voice recoancsqqaan.
But a story... yeah, I guess. It is good for people that don''t have a lot of imagination... not that you''ll need it in this new world.
My solution is the following:
<li>Only add the most neccesary things to the game.
<li>Create a great SDK.
<li>Let ''modders'' create ''mods''(modifications).
And why not make this game a MMPORK? That would be a better idea I think, by utilizing the A* algorithm we can make sure that NPCs can''t be told apart from PCs, especially if introducing irregular behaviour to them. It would be a cool idea to have an entire world to play around in.
This introduces the cheating aspect though... I think that it will be made harder to cheat because the game runs it''s own OS... but... some evil hacker will figure out a way to modify his hardware to give him a slight advantage... I guess he deserves it then though, he can''t be invincible at least, can he ?
Hmmm what about the server model... something like this maybe:
By incorporating the TCP protocol to God we can certainly make this real. Or is UDP better? ... Yeah in this case
Posted 28 May 2003 - 05:37 AM
Posted 28 May 2003 - 06:22 AM