Dungeon Keeper 2
Greetings!
I am doing a Dungeon Keeper 2 like test and I was wondering on how to do the dungeons. I am wanting it to where you can click on a block and remove it later on so I decided against BSP trees. So what should I do now? Should I make a map variable?
float map[32][32];
Then do a visibility check on the tiles, so that the ones that aren''t seen or are too far away not to be drawn? (Speed is an issue)
Thanks in advance!
Justin Eslinger
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