Members - Reputation: 878
Posted 09 June 2000 - 05:18 PM
Members - Reputation: 122
Posted 09 June 2000 - 05:35 PM
I do know Prolog also used the backpropagation method.
GameDev has a high standard of intelligent people (I hope), but maybe you''re not in the right place to find good info an AI? (first time this might even be true!)
Well, games are full of AI, but not the kind you''re looking for.
I know I this doesn''t help you much, but who knows...maybe there are some people who can tell you more...
Members - Reputation: 136
Posted 12 June 2000 - 03:19 AM
Original post by pentium3id
I''m new to Neural Nets, but not that good at math,
I wanted to do a basic project about this,
and would like to learn the Backpropagation algorithm,
were can i find a good tutorial about this?
a tutorial for dummies?
thanks a lot,
May I suggest you read the articles here on gamedev.net that are Neural Network tutorials? Also, you may want to learn to use the various web search engines (www.yahoo.com, www.altavista.com and others) and do a simple search on "neural network tutorials"?
I''m sure you will be able to find information that you can use to get started with.
Posted 12 June 2000 - 05:43 PM
Next I would suggest the news:comp.ai.neural-nets group.