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Role Playing?! Bah!


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#21 Landfish   Members   -  Reputation: 288

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Posted 22 June 2000 - 07:48 AM

Paul, you''re a smart guy, but that''s as close a thing to surrender as you''ll ever hear out of me. =p

Sponsor:

#22 Paul Cunningham   Members   -  Reputation: 122

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Posted 22 June 2000 - 03:05 PM

It''s a very interesting thing what you said about the crossed music Landfish. It makes me think of how simplicity works in a strange way. How much of all that crossed music stuff is any good anyway? think there''s a certain need for simplicity in the human heart which dictates to us what we like and love.

I''d like to read a poll/s one day taken on the reasons why people listen and like all that mixed up combo music, i think it would be interesting.

Hmmm, that''s my thought for the day.



WE are their,
"Sons of the Free"

#23 PsYcHoPrOg   Members   -  Reputation: 115

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Posted 22 June 2000 - 03:25 PM

Actually, I totally agree with you. However, online RPG''s involve much roleplaying. Otherwise, I agree with you.

#24 Landfish   Members   -  Reputation: 288

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Posted 22 June 2000 - 05:30 PM

Somewhere out there paul, there is a dedicated grind-core fan whose very sad to think of people like you, who don''t believe in him. =)

#25 Facehat   Members   -  Reputation: 696

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Posted 23 June 2000 - 03:02 AM

quote:

Actually, I totally agree with you. However, online RPG''s involve much roleplaying. Otherwise, I agree with you.



Do they? I''ve found that almost all my time in a MMORPG is spent leveling and collecting stuff. Sometime when I feel like it I might try to sell some stuff also. Every once in a while, I''ll even go on a quest. But is any of that role-playing? If I were to describe that to someone who never played an RPG, they''d probably think I was playing some sort of boring merchant game .

I do agree that MMORPG''s have the potential to allow you to roleplay, but thus far I haven''t seen anyone really roleplay. In fact, nobody I''ve seen in online RPGs have even *tried* to roleplay. Most the time the chat box is just filled with "WTS gold bracelets for 25pp!" (which often get''s the response of: "I''m not paying u 25pp for those!"). Or maybe you see: "looking for group to go to go to Orc camp 1. Send tells".

Admittedly, both those examples were from everquest. But it''s just as bad in Ultima Online, and I seriously doubt Asherons call is any better.

Flame away!

#26 Hase   Members   -  Reputation: 313

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Posted 23 June 2000 - 03:41 AM

Eh, guys? Are you really talking about renaming PRGs?

haven´t you got something better to do?


I guess I´m gonna hafta make a RPG now, just out of spite.....

#27 Paul Cunningham   Members   -  Reputation: 122

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Posted 24 June 2000 - 08:53 PM

Actually, i''ve never played a RPG and i don''t even know what it stands for? Can someone help me out here, please.

... roll [saving throw] for IQ check! damn, i rolled a 19. Yeah, that''s the way rpg''s work. Stupid huh?

If you missed the point here don''t worry, you just failed a saving throw of some sort. Or did you? :-)


#28 MadKeithV   Moderators   -  Reputation: 971

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Posted 24 June 2000 - 11:01 PM

I am ...
*rolls dice, looks through 23 lookup tables, consults GM, has long hard look at character sheet*
... offended at that last post.




That''s ROLL-playing. Real Role-Playing doesn''t even need dice, or a GM, if you have a good bunch of players. But I guess that''s a whole different discussion.


Give me one more medicated peaceful moment..
~ (V)^|) |<é!t|-| ~
ERROR: Your beta-version of Life1.0 has expired. Please upgrade to the full version. All important functions will be disabled from now on.

#29 Paul Cunningham   Members   -  Reputation: 122

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Posted 25 June 2000 - 04:45 AM

quote:

That''s ROLL-playing. Real Role-Playing doesn''t even need dice, or a GM, if you have a good bunch of players. But I guess that''s a whole different discussion.


different discussion? you''ve probably got the plot better than any of us here:-) i use the computer next to the doctors office when i''m let out on weekends. You should see the walls in my asylum, lots of funny scriblings :-)







WE are their,
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#30 Landfish   Members   -  Reputation: 288

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Posted 25 June 2000 - 05:37 AM

Madkeith is right. Those kinds of games tend to be way more enjoyable. I just wish we had a school of computer game based off of that style instead of Truncheons and Flagons.

#31 MadKeithV   Moderators   -  Reputation: 971

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Posted 26 June 2000 - 01:03 AM

You know what we all REALLY want? The old LucasFilm Adventure Game engines, with more choices for actions.
That''s what we want.
*rolls dice*
Yep, even they say so!


Give me one more medicated peaceful moment..
~ (V)^|) |<é!t|-| ~
ERROR: Your beta-version of Life1.0 has expired. Please upgrade to the full version. All important functions will be disabled from now on.

#32 Spyder   Members   -  Reputation: 122

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Posted 29 June 2000 - 09:49 AM

YES! We do want Lucas Art Adventures, and they will soon be back with Monkey Island 4! Sierra has already left the adventure scene, they dont know, never did, how to make a good adventure game. Long live Le Chuck!

#33 STVOY   Members   -  Reputation: 156

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Posted 29 June 2000 - 10:10 AM

Well Now,

Ever since the dawn of time people have
been cyring out for more RPG''s. Now they
are everywhere. They are a good mix of story
and gameplay. But I agree with Landfish and
thegoop it has become more of a stereotypical
name now than a genre of game. However fear
not RPG is just a word. RPG''s themselves
now play a role in todays society.

STVOY

Mega Moh Mine!!

#34 Silvermyst   Members   -  Reputation: 113

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Posted 29 June 2000 - 10:33 AM

Well, let''s keep rpg as roleplaying game...

And let''s make rgs as roleplaying simulation.

''Simulation'' as in ''it simulates a fantasy world as good as it can''

and

''roleplaying'' as in ''people/players will dive into a character in the simulated world and will live a virtual live there, besides their ''real'' life on Earth''

Start with that to make the next RPS instead of starting out with thinking of how many goblins a player should be able to kill in under a minute

Silvermyst

#35 Landfish   Members   -  Reputation: 288

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Posted 29 June 2000 - 10:44 AM

I like Silvermyst''s idea. Notify the officials!

"What officials?"

Oh. Umm. Who did the comic book world go to to make them "graphic novels?"

A Definition is a group of words that all have definitions themselves. One wonders how we know what anything is. We need definitions to communicate our ideas to eachother, but other than that they really have no role in making a good game. RPG, RPS, FPS, RTS, I don''t care so long as it''s good.

"The unexamined life is not worth living."
-Socrates

#36 Paul Cunningham   Members   -  Reputation: 122

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Posted 29 June 2000 - 08:19 PM

(Role playing Bah)

I think the art of designing role playing engines is to consider if your game logics are actually promoting role playing. Most designer forget about this. They put fun before the genre of game they are making and lose track of what they are doing. I'm not saying this is bad but the consequences are that you'll offend people with you blindness.

Really, anyone can make a fun game its not that hard. What is hard is directing your creativness. This is the main problem with designing RPG's.



WE are their,
"Sons of the Free"

Edited by - Paul Cunningham on June 30, 2000 3:27:22 AM




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