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C++ question


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#1 Fender148   Members   -  Reputation: 122

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Posted 21 June 2000 - 06:36 PM

I have a question about C++. The book I''m learning from has a section on error catching, using the try and catch statements, and I was curious if this was worth anything when it comes to making games or in general. Just curious, thanks.

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#2 Frag_Daddy_   Members   -  Reputation: 122

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Posted 21 June 2000 - 07:06 PM



Yeah, use it when you think something might mess up, but it''s not always needed.`

#3 MadKeithV   Moderators   -  Reputation: 971

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Posted 21 June 2000 - 11:42 PM

Have a look at Kylotan and Null-pointer''s thread on Exceptions a while back. That''s a VERY in-depth philosophical discussion about the use of those constructs.


Give me one more medicated peaceful moment..
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#4 Kylotan   Moderators   -  Reputation: 3338

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Posted 23 June 2000 - 04:09 AM

Not to mention the virtues of logic, garbage collection, typecasting, C++ vs. Java, virtual machines, scripting, the role of the game designer today, blah blah blah...

I do go on a bit, don''t I? 879 posts and counting... *cough*

At least I can take some solace in the fact that you''re right behind me, MadKeithV






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