C++ question

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2 comments, last by Fender148 23 years, 10 months ago
I have a question about C++. The book I''m learning from has a section on error catching, using the try and catch statements, and I was curious if this was worth anything when it comes to making games or in general. Just curious, thanks.
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Yeah, use it when you think something might mess up, but it''s not always needed.`
-----------------------------1. "Diplomacy is the art of saying 'Nice doggie!'... till you can find a rock." 2. "Always remember you're unique, just like everyone else." 3. "If we don't succeed, we run the risk of failure."-Dan Quayle4. If life gives you sour grapes, squash them and make wine!
Have a look at Kylotan and Null-pointer''s thread on Exceptions a while back. That''s a VERY in-depth philosophical discussion about the use of those constructs.


Give me one more medicated peaceful moment..
~ (V)^|) |<é!t|-| ~
It's only funny 'till someone gets hurt.And then it's just hilarious.Unless it's you.
Not to mention the virtues of logic, garbage collection, typecasting, C++ vs. Java, virtual machines, scripting, the role of the game designer today, blah blah blah...

I do go on a bit, don''t I? 879 posts and counting... *cough*

At least I can take some solace in the fact that you''re right behind me, MadKeithV

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