Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Need information of Multi-player programming


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
No replies to this topic

#1 Nat   Members   -  Reputation: 122

Like
Likes
Like

Posted 26 June 2000 - 06:58 AM

Hi.. I am trying to build a networking game using a inhouse library made using UDP protocol. I use a multiple ports ..and use one port per person. I would like to know the logic that needs to be followed in building a multi player game. Like how do the communications work .. how to allocate a player and port dynamically etc .. Thanks, nat

Sponsor:



Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS