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NPC AI in RPGs (2)


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#41 Cadet Random   Members   -  Reputation: 122

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Posted 23 July 2000 - 07:24 PM

I say Java would be a good language for developing the AI system, and possibly link it into a C/C++ based main game (handling graphics etc), possibly including a base AI library in the C/C++.

I forget the details of the Java - C++ merger, but I think it works reasonably well...

dwarfsort - give it up for team just 18 and legal! I''m in the same boat as you there, in NZ...


Sam
Space Cadet''s DJ Random, Thinker, and Geek at heart.

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#42 dwarfsoft   Moderators   -  Reputation: 1217

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Posted 23 July 2000 - 09:05 PM

LOL! Gotta love that legal feeling . We are having the rest of this discussion on our emailing list... The link is at the bottom of my sig.

-Chris Bennett ("Insanity" of Dwarfsoft)

Check our site:
http://www.crosswinds.net/~dwarfsoft/
Check out our NPC AI Mailing List :
http://www.egroups.com/group/NPCAI/
made due to popular demand here at GDNet :)




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