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Posted 03 October 2003 - 05:07 PM
Posted 03 October 2003 - 05:32 PM
Posted 03 October 2003 - 05:58 PM
Posted 03 October 2003 - 06:00 PM
Posted 04 October 2003 - 04:55 PM
quote:I don''t think it''s necessary to do such a thing, unless you''ve defined a set of criteria requiring just that. I would consider it a sufficient problem to tackle it as I originally put forth, whatever the context might be, and whatever depth and breadth you wish to add to the domain.
Original post by Tron3k
I think that in order to generate each character''s life story, you would have to take into account all the other characters'' life stories. Basically, you would have to evolve all the life stories together. That would be quite an interesting project - something like The Sims except more global in nature.
Posted 04 October 2003 - 04:57 PM
quote:Hmmm. I''d like to point out that Lisp is better suited to focusing on the problem at hand - that is to say, the actual domain knowledge, rather than a language like C++, where you''d have to spend time developing the infrastructure for such domains before actually tackling the domain knowledge itself.
Original post by Xtremehobo
I don''t know Lisp and I''m not really up to learning it, but I''ll give it a try in c++.
Posted 04 October 2003 - 05:02 PM
Posted 04 October 2003 - 05:06 PM
quote:I don't even recall focusing on a physical description or statistics. I think I was more focused on a history for the character.
Original post by BradDaBug
But all you are left with is the equivalent of an RPG hero with generated statistics and some kind of physical description.
quote:I thought that was more the direction that I was taking.
You still don't have a REAL character with personality, attitudes, vices, fears, goals, dreams, etc.
Posted 04 October 2003 - 05:08 PM
Posted 04 October 2003 - 05:18 PM
i0.date_received = 20031004
i0.type = LIMP
i0.bitterness_weight = 3.5
i0.depression_weight = 1.2
i0.happiness_weight = -0.2
character.injuries = i0
character.eye_color = "blue"
character.hair_color = "brown"
character.outgoing = 3.0
character.neatness = -3.0
character.friendliness = 0.8
Posted 04 October 2003 - 05:30 PM
Bill 'Billy' Thomas was born in Laredo, Texas on March 14th, 1866. His father was Albert Thomas, his mother Lucille Brown. They were married in 1863.
Billy despised his father, who was an alcoholic, and he left home on April 10th, 1877, at the age of 15. A year later, he settled in Williams, Arizona. He found employment as an apprentice to a blacksmith.
Posted 04 October 2003 - 05:44 PM
Posted 04 October 2003 - 05:48 PM
quote:Sorry, but you''re wrong. Knowledge encoding does not need a list of silly stats, with shades of an RPG.
Original post by Naaga
I think something like BradDaBug suggested is necessary to get the type of output you''re looking for, bishop_pass.
Posted 04 October 2003 - 05:51 PM
quote:And furthermore, I don't think for a minute that any program created by anyone here is going to come up with that (the above quote). It's just too much. Unfortunately, by proposing such a thing, you're making the whole idea seem more intractable.
Original post by Naaga
Six years later, Billy returned home to find that his father had mended his ways and sobered up. He was hesitant at first, but after a while Billy realized that his father really had changed, and then he joyfully welcomed his father back into his life.
Posted 05 October 2003 - 01:58 PM
Posted 05 October 2003 - 02:25 PM
Posted 05 October 2003 - 02:32 PM
quote:Why? I don''t see the point. First of all, we''re talking about the history of a person. I personally don''t think the constrained notion of a class comes close to the flexibility of s-expressions for storing knowledge about a history/story.
Original post by Forcas
I don''t claim to be an expert on LISP. I''ve only recently started learning. I curious, though, instead of representing a person using a list, why don''t you define a class?
Also, how would you go about generating a description if you don''t have any statistics to base it off of?
Posted 05 October 2003 - 03:08 PM
Posted 05 October 2003 - 03:19 PM
(IsA Father Alcoholic)
(Desired Protaganist SeeTheWorld)
(Offered Protagonist Job)
(Attended Protaginist College)
Posted 06 October 2003 - 04:00 PM