Z-Buffer/alpha blending problem
This is weird. I'm adding a partical generator to my 3d engine. It uses alpha blended pictures, but when the z-buffer is enabled some of the particals are transparent and some of them arn't.
Smoke trail without zbuffer:
Smoke trail with zbuffer:
www.InfiniteAbyss.net
Edited by - Human_AI on 7/11/00 2:38:40 AM
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