3D Sound Acceleration

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-1 comments, last by Metus 23 years, 9 months ago
I''ve got a problem! I''m writing my own SoundEngine supporting EAX, A3D and DirectSound3D (simply) and I''ve got some huge bug, or I''ve misunderstood the whole thing. Can a NON-EAX/A3D-Soundcard support A3D and EAX but in software mode, just like Bumpmapping in 3D api''s? Happy for quick answers.. Sincerely Patrik Wixner
Ethereal

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