Merlord Studios searching for Staff

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71 comments, last by CoReDooM 20 years, 1 month ago
Merlord Studios Recruitment - Oberon Merlord Studios is a game development team which started out roughly around 7-8 months ago. At first we concentrated on creating top-quality modifications and custom campaigns/scenarios for different top-of-the-line games, but we soon became frustrated with the limitations of modding and decided to set out on something more ambitious. For the next 5 months, we focused on our newest and most ambitious project- Oberon , a fantasy RPG. Over the course of these laborious months, we managed to produce successful results on both the artistic field and the programming field. During the entire course of the year, our members have been working day by day on the project- with absolutely no monetary compensation as of yet. If you're interested in working with Merlord Studios , please be aware of the team's tight budget- a budget we're using to fund all the things neccessary in order to complete the project. Although we are not paying our members by the month, we are planning on initiating salaries once we have completed and published our first title, Oberon. If you're interested and agree with our rather abstract methods, then on behalf of the Merlord Studios staff, we we'll gladly welcome you into the team. We have plenty of OPEN positions for Project "Oberon" . They are the following, listed in bullet form: *Programmers , Lead Position is already taken. *Modelers , Lead Position is already taken. *Musicians , Lead Position is already taken. *2D/3D Artists , Lead Position is available. *Concept Artists , Lead Position is available. *Concept Writers , Lead Position is already taken. *Concept Editors , - *UI Graphics, Misc. Graphics , - *Co-Project Leader , - We are looking for experienced staff only, with the following skills: -------------------------------------------------------- Programmers , - (Lead Position taken at the moment), but requirements for Lead Programmer are the following: *Excellent Verbal and Communication Skills. *4+ year(s) of experience in a team, with a shipped product. *4+ year(s) of experience in C/C++/DX - DirectX v8+. and/or OpenGL. *Has worked as Lead Programmer before, in team/company with a shipped product. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead Programmer if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *4+ year(s) of experience in a team. *3+ year(s) of experience in C/C++/DX - DirectX v7+. and/or OpenGL. *Has worked as Lead Programmer before, in team/company. *Can manage, giving tasks and time issues. Normal Programmers Requirements are as follows: *Must have 2+ years of experience with C++/DX - DirectX 7+. *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team. *Has worked as a Programmer before in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- Modelers , - (Lead Position taken at the moment), requirements for Lead Modeler are the following: *Excellent Verbal and Communication Skills. *3+ year(s) of experience in a team, with a shipped product. *4+ year(s) of experience with 3DS Max/Maya and/or any other leading modeling program. *Has worked as Lead Modeler before, in a team/company with a shipped product. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead Modeler if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *3+ year(s) of experience in a team. *3+ year(s) of experience with 3DS Max/Maya or/and with any other leading modeling program. *Has worked as Lead Modeler before, in a team/company. *Can manage, giving tasks and time issues. Normal Modelers requirements are as follows: *Must have 2+ years of experience with 3DS Max/Maya. *Excellent Verbal and Communication skills. *2+ year(s) experience in a team. *2+ year(s) experience with 3DS Max/Maya and/or any other leading modeling program. *Has worked as a modeler before in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- Musicians , - (Lead Position taken at the moment), requirements for Lead Musician are the following: *Excellent Verbal and Communication Skills. *3+ year(s) of experience in a team, with a shipped product. *4+ year(s) of experience with making music/sound effects. *Has worked as Lead Musician before, in a team/company with a shipped product. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead Musician if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *3+ year(s) of experience in a team. *3+ year(s) of experience with making music/sound effects. *Has worked as Lead Musician before, in a team/company. *Can manage, giving tasks and time issues. Normal Musicians requirements are as follows: *Must have 2+ years of experience with making music/sound effects. *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team. *Has worked as a musician before, in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- 2D/3D Artists , - (Lead Position is available), requirements for Lead 2D/3D Artist are the following: *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team, with a shipped product. *4+ year(s) of experience with making 3DS Max/Maya/Photoshop/PSP or/and any other 3D modeling/image editing program. *Has worked as Lead 2D/3D Artist before, in a team/company with a shipped product. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead 2D/3D Artist if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team. *3+ year(s) of experience with making 3DS Max/Maya or/and any other 3D modeling program. *Has worked as Lead 2D/3D Artist before, in a team/company. *Can manage, giving tasks and time issues. Normal 2D/3D Artists requirements are as follows: *2+ years of experience with making graphics in 3DS Max/Maya/Photoshop/PSP and/or any other 3D modeling program. *Excellent Verbal and Communication Skills. *1+ year(s) of experience in a team. *Has worked as 2D/3D Artist before, in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- Concept Artists , - (Lead Position is available), requriements for Lead Concept Artists are the following: *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team, with a shipped product. *5+ year(s) of experience in drawing, sketching, painting or/and Photoshop. *Has worked as Lead Concept Artist before, in a team/company with a shipped product. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead Concept Artist if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *2+ year(s) of experience in a team. *4+ year(s) of experience in drawing, sketching, painting or/and Photoshop. *Has worked as Lead Concept Artist before, in a team/company with a shipped product. *Can manage, giving tasks and time issues. Normal Concept Artist requirements are as follows: *Must have 3+ years of experience with drawing, sketching, painting or/and Photoshop. *Excellent Verbal and Communication Skills. *1+ year(s) of experience in a team. *2+ year(s) of experience in drawing, sketching, painting or/and Photoshop. *Has worked as Concept Artist before, in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- Concept Writers , - (Lead Position taken at the moment), requriements for Lead Concept Writers are the following: *Excellent Verbal and Communication Skills. *Some kind of Degree, in english, writing or/and communication. *2+ year(s) of experience in a team, with a shipped product. *4+ year(s) of experience in writing or/and created his/her own book *Has worked as Lead Concept Writer before, in a team/company. *Can manage, giving tasks and time issues. (You MIGHT be approved as a Lead Concept Writer if you have lower experience). They are the following: *Excellent Verbal and Communication Skills. *Some kind of Degree, in english, writing or/and communication. *2+ year(s) of experience in a team. *3+ year(s) of experience in writing or/and created his/her own book *Has worked as Lead Concept Writer before, in a team/company. *Can manage, giving tasks and time issues. Normal Concept Writers requirements are as follows: *Must have 2+ years of experience with writing or/and created his/her own book. *Excellent Verbal and Communication Skills. *1+ year(s) of experience in a team. *2+ year(s) of experience in writing or/and created his/her own book *Has worked as Concept Writer before, in a team/company. *Can manage, given tasks and time issues. -------------------------------------------------------- -------------------------------------------------------- Concept Editors , - (No Lead Position is requried here), requriements for Concept Writers are the following: *Excellent Verbal and Communication Skills. *1+ year(s) of experience in a team. *2+ year(s) of experience in writing or/and created his/her own book. -------------------------------------------------------- -------------------------------------------------------- UI Graphics, Misc. Graphics , - (No Lead Position is requried here), requriements for UI Graphics, Misc. Graphics are the following: *Excellent Verbal and Communication Skills. *1+ year(s) of experience in a team. *2+ year(s) of experience in graphics, photoshop 6+ or/and paintshop pro. -------------------------------------------------------- -------------------------------------------------------- If you are interested in joining Merlord Studios , please include all these following things: *Job your applying for. *Sample of your work. *List of what your experienced with and proof. *Resume *Information on your personal background and how you, became to do that job. Then send it to: joinus@merlordstudios.com, with the subject title as: "Oberon Project" or something simalar, so it isn't missplaced into the Junkmail folder, as that happens sometimes. Thank you. And we hope to see you in Merlord Studios and enjoy the difference! With Regards, Peter Junas - Managing Director of Merlord Studios. [edited by - CoReDooM on March 2, 2004 4:50:16 AM] [edited by - CoReDooM on March 2, 2004 4:51:38 AM] [edited by - CoReDooM on March 2, 2004 12:06:11 PM] [edited by - CoReDooM on March 2, 2004 12:17:49 PM] [edited by - CoReDooM on March 5, 2004 9:13:55 AM] [edited by - CoReDooM on March 5, 2004 9:21:34 AM] [edited by - CoReDooM on March 5, 2004 9:25:12 AM]
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Well this is one of our painted samples made for Project "Oberon". Character name: Rukan/Made by CBonesD2

link: http://www.merlordstudios.com/forums/index.php?act=Attach&type=post&id=8350

With Regards,
Peter Junas - Managing Director of Merlord Studios
Staff of Apoc?

MindEngine Development
http://medev.sourceforge.net
Dear GameDev Members,

Just to alert you, We are currently looking for a Co - Project Leader for Oberon. If anyone is interested and wants more information, please contact me on: coredoom@merlordstudios.com
Thank you.

With Regards,
Peter Junas - Managing Director of Merlord Studios.
I would like some more information on helping with your project.

I am a c++ programmer. I have experience with DirectX and OpenGL. I havnt used OpenGL in a long time as I prefer Direct3D. lately I have been playing with C# and Managed Direct3D.

"[We] now have a stable 3D engine, created by: Alphasub - Lead Programmer."
I''d like to know some more about the game engine.
what is the engine programmed in? c++? d3d? ogl?
do u have any screen shots from the engine?
is it just a graphics engine or does it have input, sound, video?
The engine is programmed in D3D, And is currently a graphics/input/video engine. Anything else you would like to know?. We also are currently planning on the animation extension to the 3D engine.

With Regards,
Peter Junas - Managing Director of Merlord Studios

[edited by - CoReDooM on February 28, 2004 4:26:35 AM]
D3D

is it programmed in C++?

how could I help the project ?
Yes you could work on the Engine, as you said you know D3D, and the animation extension. Please email me for more information

Thank you.

With Regards,
Peter Junas - Managing Director of Merlord Studios

[edited by - CoReDooM on February 28, 2004 5:49:08 AM]

[edited by - CoReDooM on February 28, 2004 5:51:00 AM]
We are also looking for Concept Writers, Any onboard GameDev, send me an email to coredoom@merlordstudios.com
Thank you.

With Regards,
Peter Junas - Managing Director of Merlord Studios.
eFoDay,

As I said it is programmed in C++. We have started the animation step, for this engine, You could add the sound input to the engine. Please email me for more information eFoDay on: coredoom@merlordstudios.com or peterjtheman@msn.com
Thanks

With Regards,
Peter Junas - Managing Director of Merlord Studios.

[edited by - CoReDooM on February 28, 2004 4:21:53 PM]

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