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removin' script section??


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#1 nebukadnezzar   Members   -  Reputation: 122

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Posted 10 March 2004 - 05:44 PM

with engine->AddScriptSection I can add lines of code... but is it possible to remove/replace a section (and then "re" build") to have the function with the same name but other functionality?

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#2 Andreas Jonsson   Moderators   -  Reputation: 3413

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Posted 11 March 2004 - 12:08 AM

When you call engine->Build() all script sections are removed. So the next time you call engine->AddScriptSection() you start from scratch.

It is currently not possible to recompile individual functions (although support for this is planned), you have to recompile everything.

www.AngelCode.com - game development and more...
AngelScript - free scripting library




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