Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!


We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Adult Multiplayer Game..


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
41 replies to this topic

#41 Spinoza   Members   -  Reputation: 103

Like
Likes
Like

Posted 01 July 2004 - 03:11 AM

I think the big problem is that combining cybersex and a game is extremely difficult.

Sex/romance is typically a creative process and hopefully collaborative

Gaming is almost always a goal oriented....challenge/reward system.

Their extremely different worlds.

I have heard mention scoring the other person. I like the idea but how many would continue to play if the were scored poorly.

Another idea would be to have people get a certain amount of money/influence points whatever that they could give away. You can't spend your own points on things but you can spend other players. Then you would have to create things that could be purchased with those points.


Its possible just seems that the whole idea really lacks a gaming feel to it. Otherwise its just a glorified chat program.

By the way from what I hear the Online Sims has turned into this already.



Sponsor:

#42 Taulin   Members   -  Reputation: 100

Like
Likes
Like

Posted 03 July 2004 - 06:03 PM

First, this link to a thread I made.

Adult does not always mean sex.

Second, if you are going for 'role playing' and sex, then you will need that rating system to guide each other on your actions. If you are hard to get, then you conversations will need to be that way. Stats are a key in role playing because it's a way to gauge the fake character versus the real, and how they are playing. Esentially, not role playing in a role playing environment is 'cheating'.

The problem is in that many people can't get into this mode, and a possible sex simulation would attract those who don't care to role play. If you don't care about role playing, then I guess they can play themselves, which again leads to the rating system.

Also, if sex is a major part, you need to consider stats and skills increase as actions are performed. Trying to smooth talk and get together with a high level player should be more worth while than a 'n00b' player who just started. Maybe even an experience system based upon performance.




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS