// Martin Björklund
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Martin Björklund
Posted 11 September 1999 - 01:18 PM
// Martin Björklund
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Martin Björklund
Posted 11 September 1999 - 01:03 PM
If the images you want to rotate are small and few, then there wouldn't be anything wrong with pre rotating them. If they aren't, you're going to see a mighty large increase in your memory footprint 
Most 2D games (like C&C) use pre rotated bitmaps. Newer games tend to be 3D, so everything's done with polygons.
- Yohan
Posted 11 September 1999 - 01:18 PM
Just be aware though that unless your getting hardware acceleration its gonna kill your fps to rotate a bunch of stuff.
I myself recommend just pre rotating the image it causes alot more memory to be used but it increases your speed alot. And it generaly looks nicer to (no jagged edges)