[java] Storage of data,
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Posted 06 September 2000 - 08:58 AM
Also if your game is a multiplayer game of any kind it's kinda of nice to store all of the players stats, and inventory, magic whatever in a database. That way if you wish to you could still have player to player confrontations without both players being logged on at the sametime. And personally I think that adds a lot of replay value to a game, becuase the players will keep logging back on to see what happened while they were logged off. Anyway that's my $.02
War doesn't determine who is right, war determines who is left.
Edited by - Wrathnut on September 6, 2000 4:03:47 PM