Can I cast one pointer to another like this:
Obj1 *o1 = (Obj2*)o2;
Compiling this give the following error: "Expected expression value".
This is an option I will very much like to have since I have lots of pointers to derived classes and I need to use pointers to base classes sometimes.
Also, if you go and remove all the pointers support (for version 2.0 and above, as stated in another thread) is casting a possibility?
Currently AngelScript doesn't support casting of pointers. What you could do is to register a conversion function for the casts that you wish to allow. This function would simply take a pointer as argument and return the same pointer (or possibly do a real C++ cast, which would be necessary for multiple inheritance).
Casting will be natively supported in AngelScript as I introduce class inheritance. The changes I will make for AngelScript 2 will make it easier to introduce this feature, as the way objects are handled will be more uniform.
Ok, thanks, i was thinking the same thing. The problem is that I don't want to make functions for all the possible casts. Just wanted to use cast as in C. Anyway, all it's ok now that you say it will be natively supported, i can wait for that. Btw, great library, but please make the the lib be outputed in a different folder or name for debug and release. I change them all the time i get a new version. And also it will be usefull to make the WIP project name different than the stable build since i use both of them in the same workspace, stable one for current use and WIP for experimentation and see the new features/syntax. Consider this if other people request it and it's not hard to mantain it with different name, I can change it myself anyway :)
Edit: I see now that you've already changed the output name in WIP6 :)