Multiple glOrtho Windows...

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2 comments, last by phueppl1 23 years, 6 months ago
Hi there! I''ve got a problem... I''m writing a level editor and i''ve got multiple glOrtho Windows... no i''ve got one prob: wenn i click around in diffrent windows, once the XY view is the ZX view once other 2 windows are turned around and so on.. My Windows are in a SplitterWnd in CChildframe class.. (It''s a MDI App) Each View has its own class with it''s own HDC and HRC handlers.... Any Ideas? thx in advance! Phil Visit Rarebyte! and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states ;)
Visit Rarebyte! and no!, there are NO kangaroos in Austria (I got this question a few times over in the states ;) )
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You haven''t made your problem very clear.... do you need help setting up the system, or are you having a specific problem.

Perpahs a slightly more verbose statement of the problem might be in order...

(And yes, we DO have kangaroos in Australia!)

Simon Wilson
XEOS Digital Development
XEOS Digital Development - Supporting the independant and OpenSource game developers!
Try taking a look at (w)glMakeCurrent ... or something. It makes a rendering context active. After that always set the correct modelview and projection matrices...

I think that''s what''s going wrong,

MK42
I know, i always call wglMakeCurrent() before rendering into each window.. grml.. Sorry, i can't post any code right now, cause i'm in school at the moment... I'll look through it completly again... I hope i'll find it, otherwise, i'll post in the evening again...
thx anyway...

And XEOS... sorry, i know that it wasn't a lot of info, but i thought that somebody might have had the same prob and could tell, what he did to solve it..
And there are NO kangoroos in AUSTRIA... :p

thx,
Phil

Visit Rarebyte!
and no!, there are NO kangaroos in Austria (I got this questions a few times over in the states

Edited by - phueppl1 on October 11, 2000 7:17:39 AM
Visit Rarebyte! and no!, there are NO kangaroos in Austria (I got this question a few times over in the states ;) )

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