Quote:Original post by Andrew RussellUmm... for 'one of us' this might be a feasible option, however much that I've heard suggests that you have to be at least halfway competent in C++ to use Torque.
You could look at the Torque Game Engine. It seems to be rather nice.
I'd suggest he take a look at Clickteam's products. I used The Games Factory briefly (many moons ago, before I realized that writing a game yourself is easier in the long run, and gives you maximum control). Try Jamagic - "Jamagic provides powerful 3D capabilities that transport your creative insight and production requirements into new dimensions ... at lightspeed. Never before has this kind of 3D power been available so affordably." Sounds like just the kind of software a creative genius such as vipejc needs...