List of free libraries
Started by Kylotan, Dec 30 2004 03:39 PM
196 replies to this topic
#1 Moderators - Reputation: 1499
Posted 30 December 2004 - 03:39 PM
Hello, fellow code-reuse fans!
For some time, I've been meaning to collect a list of all the free libraries that are available for game developers. By free, I mean everything from public domain code, through open source, and including the stuff that is free for non-commercial use only. But the emphasis is on getting technology into the hands of the developers so that we can make better games.
The first draft of the list is here. Obviously there's room for improvement. If you think this is a useful resource, give me some more libraries, the only restrictions being that they must be somehow legally obtainable for free use. Any other suggestions are welcomed also.
(EDIT: new web address as of 18th June 2007. Please update bookmarks. Thanks!)
[Edited by - Kylotan on June 18, 2007 3:14:35 PM]
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#3 Moderators - Reputation: 2376
Posted 30 December 2004 - 03:52 PM
You have ClanLib as an unknown license, though it's currently LGPL, though they plan to release the next version under MPL.
I would add boost and loki to the list.
I would also like to give you a sound drubbing for neglecting to put Python on the list. And for that matter Lua, since both of those are in your sig. (edit: got beaten to the irony)
I would add boost and loki to the list.
I would also like to give you a sound drubbing for neglecting to put Python on the list. And for that matter Lua, since both of those are in your sig. (edit: got beaten to the irony)
#4 Moderators - Reputation: 2180
Posted 30 December 2004 - 04:13 PM
Well, its not been released to the public for beta testing as yet (documentation is a bitch at time, heh), however I'll submit my own library, nuffin like a bit of free promotion [grin]
Anyways, its called the OpenGL Window Framework (OGLWFW) and basically does what it says on the tin, acts as a framework to create OpenGL windows.
More details can be found on the site I'm slowly building here, should get a Win32 only release out early in the new year (its a matter of docs, 3 fixes and sorting out packages) with Linux to follow and if someone wants to help with an OSX port then that would be handy as well [grin]
Oh, and its under the zlib/png licence, mostly coz its nice and simple [smile]
Anyways, its called the OpenGL Window Framework (OGLWFW) and basically does what it says on the tin, acts as a framework to create OpenGL windows.
More details can be found on the site I'm slowly building here, should get a Win32 only release out early in the new year (its a matter of docs, 3 fixes and sorting out packages) with Linux to follow and if someone wants to help with an OSX port then that would be handy as well [grin]
Oh, and its under the zlib/png licence, mostly coz its nice and simple [smile]
#5 Moderators - Reputation: 1499
Posted 30 December 2004 - 04:22 PM
Yeah, yeah, scripting languages will follow in the next few minutes. I'll just copy and paste the ones I did for the Scripting forum. :P
_the_phantom_, I couldn't find a download on the site... I can't really put a link up until there's a download available. You might also want to mention the license on the site cos I couldn't find a reference to it there. (Although it is in your post.)
_the_phantom_, I couldn't find a download on the site... I can't really put a link up until there's a download available. You might also want to mention the license on the site cos I couldn't find a reference to it there. (Although it is in your post.)
#7 Members - Reputation: 385
Posted 31 December 2004 - 12:27 AM
I would nominate http://www.cdxlib.com/index.php>CDX in the "General Purpose" libraries, I had a look at it a while back and it's a pretty decent library with many useful features.
#8 Members - Reputation: 880
Posted 31 December 2004 - 12:32 AM
OpenSteer for AI. [MIT license]
Fluid Studios provides a memory manager, matrix class, font generator, radiosity processor, and various other things.
Panda3D (Game/graphics lib, released by Disney after being used for Toontown Online)
math3d++ provides the normal matrix, vector and quaternion classes, and their associated operations.
BMF_Font bitmap font library (and font texture generator)
OpenSceneGraph - 3D engine.
Demeter Terrain Engine [LGPL]
John B
[Edited by - JohnBSmall on December 31, 2004 7:32:27 AM]
Fluid Studios provides a memory manager, matrix class, font generator, radiosity processor, and various other things.
Panda3D (Game/graphics lib, released by Disney after being used for Toontown Online)
math3d++ provides the normal matrix, vector and quaternion classes, and their associated operations.
BMF_Font bitmap font library (and font texture generator)
OpenSceneGraph - 3D engine.
Demeter Terrain Engine [LGPL]
John B
[Edited by - JohnBSmall on December 31, 2004 7:32:27 AM]
#9 Members - Reputation: 156
Posted 31 December 2004 - 01:01 AM
ARToolKit An augmented reality toolkit, works really nice and very fun to play with. Documentation is still in the works though so you will have to do with the examples.
MXRToolKit I haven't used this one but it appears to offer about the same as ARToolKit except it comes with documentation.
MathGL++ A c++ math library with a syntax similar to OpenGL. It's easy to use (as is, I imagine, most other math libraries), but I haven't decided wether the OpenGL syntax is a good thing.
MXRToolKit I haven't used this one but it appears to offer about the same as ARToolKit except it comes with documentation.
MathGL++ A c++ math library with a syntax similar to OpenGL. It's easy to use (as is, I imagine, most other math libraries), but I haven't decided wether the OpenGL syntax is a good thing.
#11 Members - Reputation: 880
Posted 31 December 2004 - 03:56 AM
LibUFO GUI library (for OpenGL) [LGPL]
Crazy Eddie's GUI (another GUI lib, frequently used with the Ogre engine, although technically it doesn't have to be)
And can I suggest that you database-ize the list, and provide a suggestions form on the page? (and a way to see the list of libs suggested through the form before they've been verified)
John B
Crazy Eddie's GUI (another GUI lib, frequently used with the Ogre engine, although technically it doesn't have to be)
And can I suggest that you database-ize the list, and provide a suggestions form on the page? (and a way to see the list of libs suggested through the form before they've been verified)
John B
#15 Moderators - Reputation: 1499
Posted 31 December 2004 - 09:34 AM
Thanks for all the suggestions. Most of the additions have been made. I won't be changing to a database-driven site as I'd like to word all the submissions myself to ensure consistency, and I doubt it will grow to much more than twice the size it is now anyway. There are only so many free game development libraries, after all. We'll see how it goes.
#16 Members - Reputation: 310
Posted 31 December 2004 - 09:47 AM
I suggest you add Ogg vorbis lib, as it is not always included with audio libs. And you should list some video libs too. ffmpeg is good (though has some patent issues), xvid is good (again, possible patent issues), Theora is also good and has no patent issues. Dirac is an up and coming codec that should prove to be good some day.
#19 Members - Reputation: 595
Posted 03 January 2005 - 04:43 AM
first of all: great list, Kylotan! thank you very much for your efforts!
and, of course, thanks to everyone else who has contributed so far [smile]
i've also been working on a similar, small list (mainly for personal use) but i havent updated it for quite a while. it is by far neither as nice designed nor as good categorized as your list but maybe you want to have a look nonetheless, as there may be some further libraries etc. :)
and, of course, thanks to everyone else who has contributed so far [smile]
i've also been working on a similar, small list (mainly for personal use) but i havent updated it for quite a while. it is by far neither as nice designed nor as good categorized as your list but maybe you want to have a look nonetheless, as there may be some further libraries etc. :)







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