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List of free libraries

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#181 Kylotan   Moderators   -  Reputation: 3163

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Posted 21 April 2009 - 11:17 PM

Really sorry about there being no updates recently: one is coming in the next week or so. Cheers for the continued suggestions.

Sponsor:

#182 josepvalls   Members   -  Reputation: 122

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Posted 27 April 2009 - 10:24 PM

It's kinda closed but there is:
www.wildpockets.com
see
http://wild-pockets.blogspot.com

#183 Kylotan   Moderators   -  Reputation: 3163

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Posted 18 May 2009 - 11:28 AM

Ok, I just added another 7 or 8 links to the list, which has moved (again):

http://www.ebonyfortress.com/blog/free-game-development-libraries/

I'm going to be posting game development blog entries on that site soon so I figured I may as well merge the libraries page in there, although I'm finding Wordpress isn't very convenient for the task, so it'll probably end up moving again later.

I'll update the link at the start of this thread when I'm sure the new page is working ok.

#184 elig_   Members   -  Reputation: 100

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Posted 01 July 2009 - 10:55 AM

http://code.google.com/p/tinycurses/ - TinyCurses provides full color monospace unicode text output on multiple platforms with many additional features. Inspired by the Curses UI library, but not compatible with it.

#185 stevebondy   Members   -  Reputation: 100

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Posted 10 August 2009 - 05:43 AM

Quote:
Original post by Kylotan
Ok, I just added another 7 or 8 links to the list, which has moved (again):

http://www.ebonyfortress.com/blog/free-game-development-libraries/

<snip>

I'll update the link at the start of this thread when I'm sure the new page is working ok.


I notice that all the links to all the old versions of the list still work, and none of them seem to redirect to the new list. Makes it kind of hard to be sure you're on the current list. I just joined the forum recently, and have been reading through this whole thread. Thank you for all of your work, and thanks to all who have contributed.

Steve

#186 Raveler   Members   -  Reputation: 132

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Posted 11 August 2009 - 09:58 PM

Cistron: component-based framework

http://code.google.com/p/cistron/

#187 Mr C   Members   -  Reputation: 137

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Posted 31 December 2009 - 04:27 PM

I see it posted in one thread and on the list of free libraries. I just wanted to put in my $3.14 (har har).

I really like SFML. I used it last time I was coding, which was awhile ago, but I remember finding it much easier to work with then SDL.

I am a novice at both, so my words may not mean much but I just thought I’d voice my opinion.


#188 spx2   Members   -  Reputation: 100

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Posted 02 February 2010 - 02:28 AM

LIBAGAR looks very good and I've been told it's pretty fast but I wasn't able to get any of the demo apps work properly, can anyone confirm this ?

#189 Lightness1024   Members   -  Reputation: 663

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Posted 15 March 2010 - 12:41 PM

Well I think you can add carnage-engine now that I extracted it from Extreme Carnage.
it handles sprite loading, animation, collision detection, and sound. its very simple.
of course its not as professional as SFML or Ogre, and its much lighter, but for a simple 2D game it can work well enough.
(see two examples made with it: Nuclear Age and Extreme Carnage)
link on sourceforge:
Carnage-Engine, a simple C++ SDL wrapper.

#190 mikfig   Members   -  Reputation: 114

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Posted 15 March 2010 - 01:16 PM

I don't know if this list is still being updated, but this thread is in the Recent Threads panel so here goes.

Recast and Detour is a library that creates navigation meshes from meshes and also it includes a path finding library. The library was created by the Lead AI Programmer for Crysis.
"WARNING: Excessive exposure to politicians and other bureaucrats has been linked to aggressive behavior." - Henk Hopla

#191 redj   Members   -  Reputation: 100

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Posted 19 April 2010 - 01:43 AM

This relatively new library and SDK is interesting!
It's a cross-platform GUI toolkit with 2D and 3D graphics, networking, etc.
It also includes a new programming language called eC.
Elegant code and performance are among the goals of the project.
A small collection of little and not so little games is included in the samples.

Ecere SDK

redj

#192 praju1985   Members   -  Reputation: 100

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Posted 24 May 2010 - 06:04 PM

That list is really cool...!!! could anyone please suggest one good networking library for C++?????????

#193 AlexKhomich   Members   -  Reputation: 100

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Posted 25 May 2010 - 12:33 AM

New 2D game engine Vortex2D.NET!

URL: http://vortex2d.codeplex.com/

Vortex2D.NET is hardware accelerated 2D game engine. It is mainly focused on rapid development of casual games. Its API is very easy for beginners and powerful for professionals. It uses pixel and vertex shaders to provide amazing runtime effects. Target OS: Windows XP and later. Primary programming languages: C#, C++/CLI, VB.NET

#194 miggs   Members   -  Reputation: 219

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Posted 24 January 2011 - 08:49 AM

how about bullet physics?
http://bulletphysics.org/

and not so much being a library, but an XML schema:
http://www.collada.org/

we added its functionality to our engine, because blender and others innately provide the functionality to export to the collada scheme, which offers a standardized export from different 3d modelling programs, and delivers all properties you could wish for.

#195 perarnetron   Members   -  Reputation: 100

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Posted 25 January 2011 - 09:02 AM

Check out the Kowalski project for a highly portable, lightweight and data driven audio engine for games and other interactive applications. The engine is written in C and released under the permissive zlib license.

#196 Grafalgar   Members   -  Reputation: 540

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Posted 27 February 2011 - 07:42 PM

For Game UI needs, take a look at OtterUI - it's a free for non-commercial use UI solution. It features a standalone UI Layout and Animation editor as well as a minimal C/C++ API with precompiled libs for iOS, Android, PC, as well as a Unity Plugin (PC, MacOS, and iOS).

The Library is a cross-platform and engine-agnostic UI library, meaning you can build your UI once and easily port it to different platforms and engines - it doesn't "lock" you into any particular engine, platform or technology :)

#197 dgallowshascalibratedthis   Members   -  Reputation: 100

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Posted 09 June 2011 - 12:23 PM

This list is really good and as I march onwards checking out different libraries I shall be sure to us this.

One thing, I'd like to point out, your links to hxRender are broken and I actually can't find any other downloads for it on the internet. Does anyone know where I could find it and/or find another library that is SDL compatible and can rotate images in real time at a reasonable speed? I'm not expecting to actually rotate images in real time since most of the things I plan on rotating probably have few enough frames so that they can simply be cached, but it would be nice to have this capability just in case.





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