List of free libraries
Started by Kylotan, Dec 30 2004 03:39 PM
196 replies to this topic
#41 Members - Reputation: 785
Posted 15 February 2005 - 08:03 AM
This is my own library I use along side OpenGL and Direct3D.
Kind of like GLU but contains A LOT of extra functions.
I'm planning on having some things that D3DX has so it helps with GL coding. For example, quaternions were added recently. Matrix functions.
It is under LGPL license. For Win32. If you can modify to support other platforms, let me know.
PS: I'm updating it once in a while (Every few months).
[NEW : version 1.58]
glh library
This is another one of my pages. If you need GLU 1.3
GLU 1.3
[Edited by - V-man on May 7, 2008 9:03:03 AM]
Kind of like GLU but contains A LOT of extra functions.
I'm planning on having some things that D3DX has so it helps with GL coding. For example, quaternions were added recently. Matrix functions.
It is under LGPL license. For Win32. If you can modify to support other platforms, let me know.
PS: I'm updating it once in a while (Every few months).
[NEW : version 1.58]
glh library
This is another one of my pages. If you need GLU 1.3
GLU 1.3
[Edited by - V-man on May 7, 2008 9:03:03 AM]
Sponsor:
#42 Members - Reputation: 100
Posted 15 February 2005 - 12:29 PM
I'm not sure if this one is listed, but here it is:
http://sourceforge.net/projects/realmforge
/\ LINK /RealmForge GDK: In my opinion, the BEST free all-in-one engine out there. Check it out at Devmaster.net, If you compare its features with some of those $1,000 engines, you will be amazed at how much it simply OWNS them. AI support, Networking, Built in editor, and most of all OPEN SOURCE. I reccomend it to all who are just beggining. It also has support for lots of languages (Lua, Python, Assembly[don't ask], and BASIC). Plus, it's still in the beta stage so we can expect LOTS of more features.
NOTE: Seriously, compare it with some of those high costing ones, you'll see what I'm talking about...
http://sourceforge.net/projects/realmforge
/\ LINK /RealmForge GDK: In my opinion, the BEST free all-in-one engine out there. Check it out at Devmaster.net, If you compare its features with some of those $1,000 engines, you will be amazed at how much it simply OWNS them. AI support, Networking, Built in editor, and most of all OPEN SOURCE. I reccomend it to all who are just beggining. It also has support for lots of languages (Lua, Python, Assembly[don't ask], and BASIC). Plus, it's still in the beta stage so we can expect LOTS of more features.
NOTE: Seriously, compare it with some of those high costing ones, you'll see what I'm talking about...
#44 Members - Reputation: 734
Posted 04 March 2005 - 10:45 AM
Tao Framework - .Net libraries for Cg, DevIL, FreeGLUT, ODE, OpenAL, OpenGL, and SDL.
Axiom - A .Net port of the OGRE graphics engine.
Axiom - A .Net port of the OGRE graphics engine.
#47 Banned - Reputation: 490
Posted 23 March 2005 - 02:13 AM
Well, I don't have a lot of time to do improvments on it, or realy do much with it. But enough people are using it that I feel it deserves a spot up here.
hxRender
API Refrence
Last time I checked, it was still version 0.7b.
hxRender
API Refrence
Last time I checked, it was still version 0.7b.
HxRender | Cornerstone SDL TutorialsCurrently picking on: Hedos, Programmer One
#48 Members - Reputation: 799
Posted 28 March 2005 - 10:24 AM
how about ezXML? (also MIT license)
lonesockPiranha are people too.www.lonesock.netSOIL: Simple OpenGL Image LibraryMovies I've mocked: "The Core", "The Mummy", "Tale of Despereaux"
#49 Banned - Reputation: 100
Posted 02 April 2005 - 05:43 AM
for Collision routines (particularly with SDL), check out SDL_Collide!
#50 Members - Reputation: 799
Posted 02 April 2005 - 06:15 AM
How about LZMA? It is the compression algorithm used by 7-zip, better than zip, and often better than bzip2. As to the license, I'll just copy and paste from the website:
By the way, it also incorporates AES-256 encryption, so you have very good compression and very good encryption in one go.
Quote:
LZMA SDK is available under two licenses:
1. GNU Lesser General Public License (GNU LGPL)
2. Common Public License (CPL)
It means that you can select one of these two licenses and follow rules of that license.
SPECIAL EXCEPTION: Igor Pavlov, as the author of this code, expressly permits you to statically or dynamically link your code (or bind by name) to the files from LZMA SDK without subjecting your linked code to the terms of the CPL or GNU LGPL. Any modifications or additions to files from LZMA SDK, however, are subject to the GNU LGPL or CPL terms.
GNU LGPL and CPL are pretty similar and both these licenses are classified as free software licenses at http://www.gnu.org/ and OSI-approved at http://www.opensource.org/.
LZMA SDK also can be available under a proprietary license for those who cannot use the GNU LGPL or CPL in their code. To request such proprietary license or any additional consultations, send email message from page for support: Send message to LZMA developer
Source code of 7-Zip is released under the terms of the GNU LGPL. You can download source code of 7-Zip at 7-Zip's Source Forge Page
By the way, it also incorporates AES-256 encryption, so you have very good compression and very good encryption in one go.
lonesockPiranha are people too.www.lonesock.netSOIL: Simple OpenGL Image LibraryMovies I've mocked: "The Core", "The Mummy", "Tale of Despereaux"
#51 Members - Reputation: 187
Posted 02 April 2005 - 07:04 PM
Mine mine :)
Golden T Game Engine, a Java 2D Game Engine
The primary goal is to develop a robust game programming library that is truly easy to use and develop with.
http://www.goldenstudios.or.id/products/GTGE/
Golden T Game Engine, a Java 2D Game Engine
The primary goal is to develop a robust game programming library that is truly easy to use and develop with.
http://www.goldenstudios.or.id/products/GTGE/
#56 Members - Reputation: 188
Posted 08 April 2005 - 08:28 AM
Quote:
Original post by Kylotan
Does the FBX SDK work with any free software? I didn't recognise any on the products list. And Freebasic looks nice but it's not really the focus of the list.
Hmmm, no. It's a free library to read Kaydara (now Alias) own file format, FBX. FBX export is nativly supported from MAX though. Quite useful to import meshes/animations.
=[dEkS]=
#60 Moderators - Reputation: 2987
Posted 09 April 2005 - 10:13 PM
Genjix: I am trying to keep the number of SDL libraries down to the bare minimum since they have their own page for addons. Collision detection isn't very SDL-specific anyway. PS. Your pixel-perfect code won't work unless the surface uses a colour key.
Ricas: I may add GUIde when you have either some screenshots or documentation on the site. I don't want to start adding every library that is under construction. Post again when you do. :)
SnprBoB86: I would rather do this myself than have various people making inconsistent additions and alterations.
In other news, LZMA and ZipArchive got added.
Ricas: I may add GUIde when you have either some screenshots or documentation on the site. I don't want to start adding every library that is under construction. Post again when you do. :)
SnprBoB86: I would rather do this myself than have various people making inconsistent additions and alterations.
In other news, LZMA and ZipArchive got added.
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