Further Milkshape 3D Plugin Problems: Spheremap flag on textures...?

Started by
-1 comments, last by benryves 19 years, 3 months ago
I've added environment mapping to my software based 3D renderer: However, when I export the models from MS3D with my plugin I need to know whether the texture on the material I'm exporting has a tick in the "spheremap" box and can't figure out how to do this. Currently I'm using the logic on the loader in the engine "if the texture name contains a percent sign, set the environment map flag on the mesh" but it's not a very clean way to do it.

[Website] [+++ Divide By Cucumber Error. Please Reinstall Universe And Reboot +++]

This topic is closed to new replies.

Advertisement